MAZE of MAZE
This is an experimental online maze which explores the interaction between a visitor's experience,
their memory and spatial recognition. The maze uses the interior of the London College of Printing as a structural underpinning. This online game requires that the player has visited the college site before they play, so
they can use their (fading) memory as navigation cues to find the way through the site. A new perspective and dimension
of space is reconstructed by the player's interaction with a virtual architecture that mirrors the original physical building.