Based on the mQube interactive table that tracks luminous objects on its surface, midiBalls gives the user an interface
that they can actually touch and feel. The aim is to keep a few 'virtual balls' under control, which otherwise flying around the screen, and
emitting various sounds as they bounce off each other and the physical elements on the table surface. Each ball's parameters and the sound it
makes can be adjusted. With the mQube's completely open interface, midiBalls invites people to work together in creating an ambient soundscape.
Additional applications for the mQube interface are in development; one other application will be a tangible arcade-style multi-player pong game.